Being reasonable about heirlooms
September 27, 2010
A long post, in defense of the following: using heirlooms (and not using them), reasonable people making reasonable decisions about how they play their games, a blogger’s right to express opinions about how people should play, and the reader’s right to reject those opinions and play his/her games their own way. Some ranting involved…
I’ve written in the past (both distant and recent) about alternate toons that I’ve played, and in some cases, I’ve mentioned heirlooms that I have or have not used.
Heirlooms are a popular topic around the WoWblogospherenet. Over the past several months, I’ve read many posts about heirlooms, from “heirlooms are cheating/lame/ruining the game” to “I just spent 1100 million emblems and honor thingies buying 2 of every heirloom in the game for Cataclysm.” Each person who knows what they are has an opinion on them; they loathe them, or they feel justified in using them, or they just don’t know what to think, or they think heirlooms are the greatest thing in the world.
I first started really thinking about the issue in March. Gordon (We Fly Spitfires) wrote a post earlier this year about ways to cheat in WoW, and he included BoA gear on his list, specifically mentioning that it gives an unfair advantage at low-levels for PvP (twinking was also included on his list). It was a great post, highlighting several questionable practices that are not only cheating but are dangerous to account security, but I respectfully disagreed with his points about both heirlooms and twinking.
Since then, as I said, I have read the range of discussion about heirlooms. However, today I read a post by Adam (The Noisy Rogue) called Heirlooms or Endgame? that triggered my written response.
Now, I have to say that my post is not Adam’s fault – not by a long shot. His post is about heirlooms, but it’s also about endgame: specifically, how he’d rather play his max-level rogue, but he finds little value in doing so at this point, and how he feels that Blizzard is not ending this expansion very well compared to Burning Crusade.
However, for whatever reason, his post is what prompted me to say my piece about heirlooms. This has been building up within me for a while, and his article was just catalyst for me.
Regarding heirlooms, here’s what he has to say:
I don’t do heirloom items. It’s just not my thing. Maybe if they were a bit more bondage like, but probably not even then. The very idea of taking the same item through 80 different levels is anathema to me. Where is the discovery of new gear, seeing what it looks like when it’s on, seeing if the stats give you something more? There is no need to look at an heirloom items stats, it’s just ticking away as you level up. It’s not boring, it’s more than that. It’s not a game. Heirlooms reduce 80 levels of going up to drudgery. The gear upgrades are the only surprising thing that can happen to you now when you level up, if you know the class that you are levelling well enough that is.
. . .
I am back to levelling my priest. I would prefer to be on my rogue, I really would. But the sad fact is that levelling is more rewarding these days than the end game. That is, unless you deck yourself out in heirlooms. Then you will have cheated yourself out of that part of the game as well.
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To me, the issue around heirlooms comes down to how you want to play the game. If you want to get all of your toons to level 80 as fast as possible in order to see what their classes can do (as well as test your mettle in the endgame content), then using heirlooms will benefit you. If you want to take the leveling process at a more leisurely pace, taking what the game gives you, seeking out rewards and completing the objectives to get them, seeing the world and digging into the lore as you go, then heirlooms are probably not for you, because even without heirlooms the leveling process is faster than it has ever been.
If you really want to fill those weapon, shoulder and chest piece slots with new gear as you go, then definitely forego heirlooms. However, assuming that the statement “Heirlooms reduce 80 levels of going up to drudgery” applies to everyone is a huge assumption, and, in my opinion, an errant one. It may apply to him, and that’s totally fine! But it does not apply to me.
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My history with heirlooms has varied. Here is part of it.
- Bloodheim (R.I.P.), my first hunter, did not have heirlooms.
- Anacrusa, my first 80, did not have heirlooms. Again, she was my first 80. The elder of the family, so to speak.
- Abenadari, my paladin, did not have heirlooms until she was in her mid-40s or so, at which point I cobbled together enough emblems on Anacrusa to spare for a set of plate BoA shoulders to help with the leveling process. I didn’t like my paladin very much, and I still don’t, but at that point she was on her way to being alchemy-capped, and I needed to level enough to get to 450. Keep in mind, this was quite a while ago, and spare emblems were hard for me to come by at the time.
- Mydnas, my second druid, had the weapon, shoulders and chest from day one. My plan was to level her as resto, and I was scared to death – I had no confidence in my ability to be a healer – so I wanted the best gear possible. I also kept her highly medicated with potions, scrolls, magical little stat foods and anything else she could get her grubby little hands on for buffs. Call it cheating, but it gave me the confidence to try out healing dungeons as I leveled and do a good job with it. So sue me.
- Ghilly, my second hunter, has no heirloom gear, hand-me-down gold, or expensive BoEs. As I’ve mentioned before, he is a character that I am playing for reasons more related to lore, exploration and creativity than level-progression.
- Mushan, my third hunter, is the opposite. I am trying to get him to the level cap at a relatively quick pace, because I want to explore the hunter class capabilities at the level cap before Cataclysm arrives, and because I want to have a max-level alt that I will enjoy leveling from 80 in the expansion. Therefore, he has the chest and shoulders.
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The purpose of the above list is to show a few things. First of all, (disregarding the massive Refer-A-Friend XP bonus, which is something I have absolutely no interest in) everyone’s first toon goes heirloom free, so everyone gets to experience that part of the game at least once. Secondly, having heirlooms is not ruining my game experience at all – in fact, it has enriched the experience in almost every case. Thirdly, I’ve made different choices for the toons following Anacrusa, and I’ve chosen to use heirlooms for different reasons on my various toons. With me, it’s not all about the heirlooms, and it’s not all about hating on the heirlooms.
Mushan
In the case of Mushan, this is the fastest I have ever leveled a toon – 67 levels in 36 days so far – and so the heirloom gear, which I picked up before level 20, has certainly paid dividends. However, an interesting thing happened on the way to “face-rolling” toward “endgame:” over the course of the past month, I have done quests and seen places that I’ve never done or seen before. Two of these stand out to me, although there are several more:
- I’ve quested with each toon in EPL before, but never liked it. However, this time I did a lot of questing there, and for the first time ever, I completed all of Tirion Fordring’s Redemption quest line, finishing it after I turned 58 (about halfway to 59, actually). While it wasn’t a spectacular quest chain, it was a huge piece of lore that will certainly be gone in Cataclysm, and I was extremely glad that I found and completed it. I will definitely be going back to do this one on my main very soon.
- Similarly, in WPL, I had never done the Skeleton Key quest chain. I did most of it on my hunter, and then went back and completed it on my main, getting both that part of the Keymaster achievement and the achievement for Scholomance, an instance I had never set foot in before. I could have eventually looked it all up and done it anyway on my druid, but it was fun to find myself on the way there as part of the normal questing process.
These are not the only things that I’ve done differently than on previous toons, but they are two of the highlights of my experience playing my hunter so far, in spite of the fact that I’m using two BoA pieces.
I like playing/leveling my hunter. I’m getting to see some parts of the world that I’ve never seen before, and some that I’ve enjoyed on previous toons. Some quests are new and fun, some are old favorites, and some are jobs. I’ve run some dungeons, but I’m not missing the world in favor of LFD-leveling. Other than PvP, which I haven’t done at all yet, I don’t feel that I’ve missed out on a whole bunch that Azeroth etc. has to offer during this go-round. I’ve been playing for over three and a half years; I’ve seen a lot, and I’m looking forward to the new world that Cataclysm brings.
As for Adam’s “heirlooms make getting gear a drudgery” statement: I’ve got two BoA pieces, but that leaves me with over a dozen slots in which to see what kind of gear I can get. There has been plenty of gear excitement along the way as I’ve leveled, and the fact that I’ve gotten some pieces that I didn’t use in those slots does not bother me at all. I’ve gotten to play with bows and scopes and melee weapons, necklaces, rings and trinkets, and every mail slot except for the chest and shoulders. I’ve made almost a dozen pieces with Anacrusa’s leatherworking along the way. Trust me, I’m not missing out on anything at all.
In addition, I am not face-rolling toward endgame with the idea that I’m going to run ICC and “pwn” with my new hunter. The idea is to get to level 80, but it’s September 27th. If Cataclysm comes out in November, there isn’t much time to worry about squeezing as much gear as possible out of the remaining time. I’ve already written about being burned out by ICC anyway – we killed the Lich King months ago, and I’m happy with that. I’m working on other things, and getting enjoyment out of them. I’m working on earning gold, playing with friends, and finishing up achievements on my druid, and on leveling my hunter. I’m stocking up on gem transmutes on my paladin. I’m reading about the new expansion. And I’m doing other things with my life as well.
No, with the death of ICC drawing nigh, I am leveling the hunter for the experience of leveling it and in anticipation of having the complete set of abilities that comes with being level 80. I’m leveling it because it’s fun. I’m leveling it with the intention of taking it into Hyjal and Vash’ir and Deepholm when Cataclysm arrives. I’m leveling it because I want a new character to get some gear for, to gem and enchant it, which is a fun part of the game for me. I’m leveling it to have some adventures with it.
I’m not aiming to get as much ROFL-easy-gear as possible. I’m not trying to build a stud. I’m doing it for the enjoyment.
See, I play this game for fun. I certainly enjoy challenges – I’m attempting to solo stuff that I shouldn’t be soloing (with variable results), learning about the specs and abilities, playing around with pets, etc – but I’m also just enjoying the experience of playing a hunter. I’ve talked with several people who, upon learning I’m leveling a hunter, have said some variation of “ooh, hunters are fun!” That’s what I’m here to do – enjoy the game.
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Adults, labels, and disagreeing with other bloggers
I’m an adult, and I don’t necessarily think that I fit into a popular label as far as WoW-players go. Some of the most popular labels that I see include “n00bs,” “facerollers,” “casuals,” “socials,” “hardcore players” (both raiders and PvP-ers), and “M&S.” As an adult, I think of myself as simply a person who enjoys different aspects of the game. There are many of us out there, but we don’t light up the internet like the high and low extremes we see out there.
As adults, we make rational decisions when it comes to game-play, and those decisions can vary from time to time, even for the same person. Sometimes that means devoting yourself to min-maxing and being as skilled as possible for top-end raiding or PvP. At other times it means enjoying the world and/or the leveling process, or concentrating on achievements or the AH game. In our experiences, we run into the highly skilled people, the teeth-gnashing masses, the fun people, the quiet-but-respectful ones, the terrible players, and so on.
What I don’t see is just one type of player out there. Or two types. Not all players are hardcore, or casual, or morons.
There are many different ways to enjoy whichever game(s) you play, because people are different. They have different views and values and real-life conditions that affect their abilities and playing styles. And those who blog about the games they play are most certainly entitled to their opinions. However, whenever a blogger implies that there is only one correct style of play, I have to respectfully disagree.
I feel no guilt about choosing to play parts of the game that I enjoy, and playing them the way that I like, even if someone considers that “lame” or “wrong.” In my opinion, things like heirlooms are not just for M&S and are not a form of cheating, and do not diminish my gaming experience. They are a part of the game that the developer has provided, and I make rational decisions to use or not use them as I please, to get the most out of my experience and reach the goals that I have for each toon. And I think that’s a perfectly valid way to play.



